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RCADIA Unity SDK Documentation

Complete guide to integrating your Unity games with the RCADIA platform

RCADIA Unity SDK

Integrate your Unity WebGL games with the RCADIA tournament platform in minutes.

Three Lines of Code

RCADIA.Initialize("Your Game Title");  // On game start
RCADIA.ConsumeLive();                   // When player dies
RCADIA.SubmitScore(finalScore);         // When game ends

That's it. Your game is now tournament-ready.

What the SDK Does

The RCADIA SDK is a simple messenger between your Unity game and the RCADIA platform:

  • Initialize - Connects your game to RCADIA when it loads
  • ConsumeLive - Notifies the platform when a player dies (for tournament lives)
  • SubmitScore - Sends the player's score to the tournament leaderboard

The platform handles all the complex stuff: authentication, tournaments, leaderboards, and payouts. Your game just reports events.

Requirements

  • Unity 2021.3 LTS or later
  • WebGL build target
  • A game to upload to RCADIA

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